

Īn Alien Swarm software development kit (SDK) including buildable source code was released alongside the game.

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In July 2010 with the announcement of Alien Swarm, it was revealed that Valve had hired the team behind Alien Swarm, who had finished the mod between working on other Valve products such as Left 4 Dead and Portal 2. However, by late 2007, the development blog had stopped updating, leaving its status uncertain.

Ī Source engine sequel to the original Unreal Tournament 2004 mod was announced in 2005, under the title of Alien Swarm: Infested. The mod was Mod of the Year for GameSpy in 2004, and was a runner-up for Computer Games Magazine 's 2004 "Best Mod" award, losing to Red Orchestra: Combined Arms. Development Īlien Swarm was originally a mod for Unreal Tournament 2004. They return to the drop ship before the bomb detonates. The marines then guide a thermonuclear bomb (originally meant for excavation purposes) through the complex and activate its timer. They soon find out that the colonists have all been killed by the alien infestation. The task force kills a large number of not only "normal" Swarm aliens, but alien eggs, large tumor-like growths, parasites and other creatures. Marines deployed by the Bloodhound dropship arrive to search for survivors and, if need be, to destroy the colony to prevent the aliens from spreading.

In the game's only official campaign, Jacob's Rest, a swarm of invasive aliens have taken over a colonized planet in December 2052. Players can fight Swarm using many tools, including weapons, explosives, or using environmental hazards (e.g. There are many different types of Swarm, with different behaviors and attack patterns. Swarm can spawn unpredictably, and will often attack the players with mobs of enemies, as described by their name. Meanwhile, many aliens (known as Swarm) will attack the players from all sides. As they advance through the level, they will find certain key points blocking the progress, which are cleared through a variety of methods, from welding to shooting to hacking. The mission involves the team advancing in the same general direction, often with multiple objectives to accomplish. While leveling up, the players will unlock new weapons and items to use. After each mission, experience points are gained. īefore the mission, players can change their character's loadouts and offhand items. Each class has two selectable characters, differentiated by their abilities. The game is class-based, with players choosing from the roles of Officer, Special Weapons, Medic, and Tech. The game includes persistent statistics, unlockable equipment, and achievements. Players can choose from 40 different pieces of equipment, ranging from weapons like assault rifles to grenade launchers and offhand items like mines and healing beacons. Gameplay Īlien Swarm is a top-down shooter, where four players can join a single co-operative game, the aim of which is to progress through science fiction-themed levels while eliminating waves of aliens. It is a remake of a mod for Unreal Tournament 2004, and it was developed by the original team, who were hired by Valve during the course of the development process. Alien Swarm is a multiplayer top-down shooter video game developed by Valve.
